pub type ServerSessionKey = SessionID;

Aliased Type§

struct ServerSessionKey { /* private fields */ }

Implementations§

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impl SessionID

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pub fn new(bytes: &[u8]) -> SessionID

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pub fn empty() -> SessionID

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pub fn len(&self) -> usize

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pub fn is_empty(&self) -> bool

Trait Implementations§

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impl Clone for SessionID

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fn clone(&self) -> SessionID

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Codec for SessionID

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fn encode(&self, bytes: &mut Vec<u8>)

Encode yourself by appending onto bytes.
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fn read(r: &mut Reader<'_>) -> Option<SessionID>

Decode yourself by fiddling with the Reader. Return Some if it worked, None if not.
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fn get_encoding(&self) -> Vec<u8>

Convenience function to get the results of encode().
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fn read_bytes(bytes: &[u8]) -> Option<Self>

Read one of these from the front of bytes and return it.
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impl Debug for SessionID

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq<SessionID> for SessionID

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SessionID